Once upon a time there was a dungeon master who really loved the world-building aspect of the job. He would create intricate lore for all the NPCs. Every object had a complete history that the DM could rattle off from memory. The players would wince every time they entered a room, as the DM started rattling off what they saw.

"The stones on the north wall of the room are darker than the rest, implying that they were not gathered locally (since there is no nearby volcanic activity) but instead brought from the mountains. However they are cut in a style of the king's stonemason, so you suspect that they were brought here as part of the mason's expedition recorded 40 years ago, in which…"

The players all made low intelligence, low wisdom fighters in retaliation. Every perception check failed. When one player made a natural 20 on a history check, the rest abandoned her to refresh their snacks and maybe play a couple rounds of Street Fighter.

The DM, seeing his beautiful world being ignored, became cruel. His NPC villains were awful, but the DM would torture both PC and NPC alike. No one was safe. A PC is having a wedding? Kill everyone. A player finds an escape from the prison? Actually that was the villain's plan all along.

The players, fed up, leave the game. The DM still has stories to tell though, so he starts writing them down. Or at least that's how I like to think Game of Thrones got started…

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